Do you love numbers and puzzles? Do you want to earn frequent income while playing lottery games? Skeptical eh!,just give me a few seconds if you are a fast reader.
If you are a seasoned lottery player, re visitation of the format x/N is obvious, but for the curious novice,all lottery games has the format x/N ,meaning x numbers drawn from a pool size N. The larger the pool size(N), the lower your probability of winning. This information may help you to choose the type of x/N game,naturally with its regulations.
I am going to walk you through logics and assumptions because any advocate of certainty will be fraud. Lottery is a game of chance,and chance is pretty much a probability concept,hence the choice of x/N game is critical if you want to win frequently. I am not writing a book about this game,a lot of books and softwares is out there promising absolute certainty,but rather publishing a simple list of instructions based on,'The Sequential difference of drawn numbers related to the Pool size(N)'.This relation is a deduction from a simple basic language program I wrote eighteen years earlier,and has been fun all these years!.
x/N games comes in two forms,Lottery and Lotto: Lotto games have large pool size and x different numbers are drawn. Lottery is digits game where numbers are drawn from a Constant Pool size.In lottery games, your drawn numbers could be the same digits. Base on this two forms, your choice of x/N game is critical if you want frequent wins!.
I have always been passionate about numbers,but the ideal of writing a program for lottery games was coincidental.I was pursuing a course in computer science when a friend asked me to write a program for the 5/90 Italian game.I was skeptical but my curiosity about the game,self-testing my language skills on a new Pc amstrad 1512 got the best of me. It was the time of Dos programming and it was fun!.Writing a 'Basic Language' program for this game was pretty much easy,testing the program was frustrating and disappointing. Frustrated, because picks generated by the program worked,but could not locate the 'Time Frame'. Disappointed,because we were loosing money and I could not find the link.
'Probability concept is used to minimise or locate Certainty in Random events. Random events generates Recognised Patterns'.This was the Link I was missing,but not after reviewing twenty years of game statistics. The History of the game has no impact on the drawn numbers,but rather the 'The Sequential Difference between Drawn Numbers Related to The Pool Size(N)'.
This Relation, in a Simple formula generates the Recognise Patterns for your best picks.
The title'Reduce,Pick and win' is summarised into:
1. Format to generate Patterns(Groups). 2.How to Reduce patterns(group) 3.Choosing Best Picks(groups) 4.Complimentary(group) to offset +/- Oscillations 5.How to wheelBest pick effectively(recommended for large pool) 6.Time Frame explained. 7.Summary of complete generated patterns and how to use it.(for digits games only)
Some lottery sites gives absolute certainty and Money back guarantee,a stark contradiction when dealing with random events. My guarantee is a Bonus Puzzle explained below. I want you to disentangle this puzzle,test it for your game before you buy the complete list. If you are able to figure it,then is a complete bonus!
Bonus for different x/N games: I am going to give a hint,which I call bonus puzzle,find the key from your two to three recent draws(depending on your game) and work on the generated patterns given below:
For digits games, your recognised patterns is/are: [1-3-8-0] [0-2-9-1] [3-5-6-8] [4-6-5-7][2-4-7-9].Note the use of 'is and are',meaning you don't have to use all the patterns to generate your best pick. The percentage of generating two and three digits is in the range of 60-70. Try to test only the Patterns on 'The winning Search ' of your game and get ideal about your 'Time frame' before you start playing.